Title: CityArt Release year: 2015 Platform: PC/Installation Input: Tobii eye tracker Players: 1 team: Lars Bindslev price: 0 – Play here
Interactive installation using Eye tracking. The player observes the city, and whatever object they focus on they will follow through their daily routine.
By looking at cars the player can move to other parts of the city, and by looking away from the cars they will “get off” the ride.
Title: The floor is cats Release year: Never released Platform: android Input: touch Players: 1 Team: Jonathan “Joon” van Hove + Lars Bindslev Price: 0
Collect clocks and avoid stepping on cats to avoid waking them up. Admittedly we did not spend much time on the theme of the game, but rather wanted to explore alternative movement controls.
This game was developed as part of the Global Game Jam 2015 at the ITU Copenhagen jam site. We wanted to create something really small and simple and spend more time on polish, but we had to include a couple more weekends to get it to where it is now.
How to play
The player walks by putting their finger on the screen and rotating the phone (and the world), but remember to always have one foot on the ground to avoid falling, like real life.
The game “The floor is cats” remained unreleased, but Joon continued the development and created the game Don’t Trip for iOS and Android game that can be played here: Don’t Trip
Title: Richard Andersons Putting Challenge Release year: 2014 Platform: android Input: touch Players: 1 Team: Simon Engelsted + Carsten Hejlskov + Lars Bindslev
– with special thanks to Lasse Honnens! Price: 0
Richard Anderson’s Putting Challenge present the most common problems on the minigolf court and allows you to handle them the way they are supposed to be handled… By force!
This quirky mini-golf brawler was created in 48 hours at the Nordic Game Jam 2014 by Carsten Hejlskov, Simon Vestergaard & Lars Bindslev. It went on to win the jam by public vote.
Awards & Recognition
1st place Nordic Game Jam 2014
Best Genre Mashup Nordic Game Jam 2014